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1-5.

Virtual Wheelchair: A Change in Perspective, 1995-2000
(collaboration with Ronen Mintz and Brian Duggan)
Steel, diamond plate, encoders, electronic interface,
Virtual Space, Silicon Graphics Onyx2, Fakespace Boom
6" x 3' x 11'  (ramp)

7' x 5' x 11'  (ramp w/ Boom)

Use your own wheelchair to navigate VR. Reverse the "abled"-"disabled" relationship. Metaphor for cyberspace.
6-8.

Apparitions, 1994
(group collaboration)
Custom interface chair, electronics,
projected
virtual space and video sequencing
12' x 20' x 20' installation

Navigate Foucault's node, the clinic, and become data.

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